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Mobile Product · EdTech

Fun with Phonics

A low-stimulation educational mobile app designed for early readers, developed and refined through direct user testing and parent feedback loops.

Mobile User Research Product Design Early Education

Background

My daughter had just started learning to read. Most phonics apps I tried with her were either too gamified or visually overwhelming — busy screens, reward loops, too much happening at once. For a young child still building focus, that level of stimulation gets in the way of the actual learning.

So I built something deliberately simple: low stimulation, one letter at a time, with real audio.

What it does

The app covers the basic English phonetic sounds — each letter of the alphabet, in order. For every sound, a child hears the actual phonetic pronunciation paired with a simple, familiar word they'd find interesting. I stripped out animations and points. Each screen is one sound, one letter, one word.

The most useful feedback came from watching, not asking. A child hesitating on an interaction told me more than any parent survey.

Fun with Phonics app — Android screenshot 1 Fun with Phonics app — Android screenshot 2

What I took from it

Restraint turned out to be the hardest part. I kept wanting to add sounds and motion, and the app got better every time I cut something instead. There's a gap between a child tapping the right button and actually understanding the sound. That's where the design focus was.

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